DAY TWO.
IDEATE
SHARING IDEAS.
Each participant was invited to share examples of where they had seen good information design before. The examples brought forward ranged from physical, wearable data badges to the Starbucks app, to mindfulness apps. We analysed and discussed these collectively to understand how they work to make data accessible. Understanding best practice enabled the first round of ideas to be sketched. In three images or less all participants were invited to sketch their ideas to answer the sprint question.
Everything begins with an idea.
Day 2 involves taking the how might we questions and developing ideas from these in the simplest form possible.
IDEAS.
Everything begins with an idea.
Day 2 involves taking the how might we questions and developing ideas from these in the simplest form possible.
DEFINE.
DAY THREE.